Prayer API
Activate/deactivate prayers and manage quick prayers.
Functions
prayer_points
prayer:prayer_points() -> number
Get current prayer points.
Returns:
number- Current prayer points
max_prayer_points
prayer:max_prayer_points() -> number
Get maximum prayer points (Prayer level × 10).
Returns:
number- Maximum prayer points
prayer_percentage
prayer:prayer_percentage() -> number
Get prayer as percentage (0-100).
Returns:
number- Prayer percentage
is_low_prayer
prayer:is_low_prayer(threshold: number?) -> boolean
Check if prayer is below threshold.
Parameters:
| Parameter | Type | Required | Description |
|---|---|---|---|
threshold | number | No | Threshold (default: 10) |
Returns:
boolean- True if low
has_prayer_points
prayer:has_prayer_points(amount: number?) -> boolean
Check if has enough prayer points.
Parameters:
| Parameter | Type | Required | Description |
|---|---|---|---|
amount | number | No | Required amount (default: 1) |
Returns:
boolean- True if has enough
is_prayer_active
prayer:is_prayer_active(prayer_name: string) -> boolean
Check if a prayer is active.
Parameters:
| Parameter | Type | Required | Description |
|---|---|---|---|
prayer_name | string | Yes | Prayer name (see list below) |
Returns:
boolean- True if active
Example:
if prayer:is_prayer_active(prayer.Effect.PROTECT_FROM_MELEE) then
logger:info("Protected from melee")
end
activate_prayer
prayer:activate_prayer(prayer_name: string) -> boolean
Activate a prayer.
Parameters:
| Parameter | Type | Required | Description |
|---|---|---|---|
prayer_name | string | Yes | Prayer name |
Returns:
boolean- True if successful
deactivate_prayer
prayer:deactivate_prayer(prayer_name: string) -> boolean
Deactivate a prayer.
Parameters:
| Parameter | Type | Required | Description |
|---|---|---|---|
prayer_name | string | Yes | Prayer name |
Returns:
boolean- True if successful
toggle_prayer
prayer:toggle_prayer(prayer_name: string, enable: boolean) -> boolean
Toggle prayer on/off.
Parameters:
| Parameter | Type | Required | Description |
|---|---|---|---|
prayer_name | string | Yes | Prayer name |
enable | boolean | Yes | True to activate, false to deactivate |
Returns:
boolean- True if successful
deactivate_all
prayer:deactivate_all() -> boolean
Deactivate all active prayers.
Returns:
boolean- True if successful
active_prayers
prayer:active_prayers() -> table
Get list of active prayers.
Returns:
table- Array of active prayer names
Example:
local active = prayer:active_prayers()
for _, name in ipairs(active) do
logger:info("Active: " .. name)
end
is_quick_prayer_active
prayer:is_quick_prayer_active() -> boolean
Check if quick prayers are active.
Returns:
boolean- True if quick prayers on
toggle_quick_prayers
prayer:toggle_quick_prayers() -> boolean
Toggle quick prayers on/off.
Returns:
boolean- True if successful
activate_quick_prayers
prayer:activate_quick_prayers() -> boolean
Activate quick prayers.
Returns:
boolean- True if successful
deactivate_quick_prayers
prayer:deactivate_quick_prayers() -> boolean
Deactivate quick prayers.
Returns:
boolean- True if successful
quick_prayers
prayer:quick_prayers() -> table
Get list of quick prayers.
Returns:
table- Array of quick prayer names
set_quick_prayers
prayer:set_quick_prayers(prayer_names: table) -> boolean
Set quick prayers from list.
Parameters:
| Parameter | Type | Required | Description |
|---|---|---|---|
prayer_names | table | Yes | Array of prayer names |
Returns:
boolean- True if successful
Prayer Names
Available prayers (use prayer.Effect.PRAYER_NAME):
- THICK_SKIN
- BURST_OF_STRENGTH
- CLARITY_OF_THOUGHT
- SHARP_EYE
- MYSTIC_WILL
- ROCK_SKIN
- SUPERHUMAN_STRENGTH
- IMPROVED_REFLEXES
- RAPID_RESTORE
- RAPID_HEAL
- PROTECT_ITEM
- HAWK_EYE
- MYSTIC_LORE
- STEEL_SKIN
- ULTIMATE_STRENGTH
- INCREDIBLE_REFLEXES
- PROTECT_FROM_MAGIC
- PROTECT_FROM_MISSILES
- PROTECT_FROM_MELEE
- EAGLE_EYE
- MYSTIC_MIGHT
- RETRIBUTION
- REDEMPTION
- SMITE
- CHIVALRY
- PIETY
- PRESERVE
- RIGOUR
- AUGURY
- DEADEYE
- MYSTIC_VIGOUR
Common Patterns
PvP Protection
local function enable_pvp_protection()
prayer:activate_prayer(prayer.Effect.PROTECT_FROM_MELEE)
prayer:activate_prayer(prayer.Effect.RAPID_RESTORE)
prayer:activate_prayer(prayer.Effect.EAGLE_EYE)
end
enable_pvp_protection()
Melee Boost
local function boost_melee()
prayer:deactivate_all()
prayer:activate_prayer(prayer.Effect.ULTIMATE_STRENGTH)
prayer:activate_prayer(prayer.Effect.INCREDIBLE_REFLEXES)
prayer:activate_prayer(prayer.Effect.PROTECT_ITEM)
end
boost_melee()
Prayer Point Management
local function manage_prayers()
if prayer:is_low_prayer(15) then
logger:warn("Prayer low, restoring...")
local prayer_potion = inventory:find_first({name_contains = "Prayer"})
if prayer_potion then
prayer_potion:click()
end
end
end
Quick Prayer Toggle
local function toggle_quick_prayer_with_check()
if prayer:has_prayer_points(10) then
prayer:toggle_quick_prayers()
logger:info("Quick prayers toggled")
else
logger:warn("Not enough prayer points")
end
end
Combat Prayer Rotation
local function rotate_combat_prayers()
local prayers_to_use = {
prayer.Effect.ULTIMATE_STRENGTH,
prayer.Effect.INCREDIBLE_REFLEXES,
prayer.Effect.PIETY
}
for _, prayer_name in ipairs(prayers_to_use) do
if not prayer:is_prayer_active(prayer_name) then
prayer:activate_prayer(prayer_name)
return
end
end
end
Related APIs
- Skills API - Prayer level
- Inventory API - Prayer potions
- Combat API - Combat mechanics