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[BUG] null/broken points?


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tile visible not behind widget
[] Point(x=453, y=281) // centerPoint()
[] [487, 427, 419, 481] // matrix().bounds().getXpoints()

tile now behind widget
[] Point(x=-1, y=-1) // centerPoint()
[] [805, 748, 751, 809] // matrix().bounds().getXpoints()
Point p = tile.matrix().centerPoint();

Obviously then the methods to interact at these points then fails because it passes a null point.

The testing for behind widget was simply behind the inventory, tested on both inventory open and inventory closed. If this is somehow intended, it leaves an extremely limited viewpoint for interactions.

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