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issue with objects sometimes not being found inside stream


blokys
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I'm making a script for runecrafting blood runes in arceeus. My script works fine at the start and both "Dense runestone" objects can be queried just fine. But whenever the script leaves the area and comes back, the queries cannot find the object anymore.

val runeStone = ctx.objects.toStream().name("Dense runestone").nearest().first()

above is the query i'm using. I checked the list of objects and it's not there.

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On 5/18/2021 at 8:18 AM, blokys said:

I'm making a script for runecrafting blood runes in arceeus. My script works fine at the start and both "Dense runestone" objects can be queried just fine. But whenever the script leaves the area and comes back, the queries cannot find the object anymore.

val runeStone = ctx.objects.toStream().name("Dense runestone").nearest().first()

above is the query i'm using. I checked the list of objects and it's not there.

What's the id? What client version are you using?

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Also, whenever I reenter the area it has a chance to just work again. So its pretty weird

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I seem to be having the same problem with the sack at motherlode, are you using ldplayer aswell?

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Definantly some issue with interacting with the sack at motherlode, as it works completely fine on desktop. seems like its the same issue blokys is explaining, i tried on LDplayer, bluestacks and emulator, all of which didnt work properly.

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On 5/24/2021 at 1:11 PM, rs1007 said:

Definantly some issue with interacting with the sack at motherlode, as it works completely fine on desktop. seems like its the same issue blokys is explaining, i tried on LDplayer, bluestacks and emulator, all of which didnt work properly.

This has been resolved?

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17 hours ago, const_ said:

This has been resolved?

I dunno what the issue tbh, after restarting for about 5 times, it might work one of the times and i can run it as long as i want. But after i restart the client it stops working again, it seems to be a wierd issue only i have been having

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