Jump to content
×
×
  • Create New...

Project: Antiban [PHASE 1 DONE]


Recommended Posts

  • Administrators

Project: Antiban

Estimated Release Date: December 2020 / Ongoing

 

The aim of this project is to investigate possible methods of bot detection and come up with ways to circumvent them.

We will be exploring various areas where we might be exposed such as how we load the game, how we send input, what environment the client runs in etc.

 

Progress

- Changing the way the client loads the game  

- Changing what environmental/runtime information is accessible to the game 

- Covering our tracks with regards to accessor injections  

- Implementing hulls to make clicking more human like 

- Being able to accurate click stuff that is moving / while moving 

- Add user interface for proxy configuration 

- Accurately emulate focus changes ⚠️

- Recording ban information so we can determine what effect our changes have⚠️

  • Like 9
Link to post
Share on other sites
  • const_ changed the title to Project: Antiban [PHASE 1 DONE]

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.