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Coma

Script Writer II
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About Coma

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  1. Throughout the whole script, you call "main.whatever" for accessing values. Don't do this! Instead pass the values you need to each class that needs it. XP has a maximum of 200 million so no need to make them longs - they fit perfectly in an int. (source) Instead of getting/storing each skill XP individually, you could use a loop to do everything. (source) In software, there is the principle of single responsibility... A class should do one thing. You should move looting into its own class, and not stuff it in your Attack class. Don't store queries like this. Query cont
  2. Fights Hill Giants in Edgeville Dungeon. Supports Reanimate Giant for Ensouled Giant Heads.
  3. Coma

    Auto Experiments

    Fights Experiments for great low level experience. Supports eating, banking, and looting ammo.
  4. it fights chaos druids. Supports Taverly Dungeon and Ardougne Chaos Druid Tower.
  5. Fights and kills Al-Kharid Warriors for great low level XP and money. Supports looting, banking, eating.
  6. Trains Construction. Supports all common furniture including Oak Larders, butlers, and Phials.
  7. "visit here" "you don't have permission"